![]() ![]() You begin with a single starting location for the portable mini-base, and more locations can be unlocked as you reach them. Players will venture out from the base to go and explore the garden, and eventually the interior of the home, in their search for others as well as resources and repair parts.Įach area you get to explore is a standalone, medium-sized 3D level that's often brimming with environmental puzzles, and multiple directions to venture out in. You also meet a dog-like creature named Oatchi, who also becomes your loyal companion and is able to help in all tasks. They will do everything as instructed, but do require some manual intervention as they have little sense of self-preservation. Luckily, it seems that the local tiny plant-like creatures known as Pikmin have taken a liking to you, just like they did to the Captain, and you are able to corral and control them. You appear to be in a large garden area in front of a home, and you must follow in the footsteps of Captain Olimar in order to find him and the rest of the explorers. Soon after landing, you meet with a member of the previous rescue team and a base is established at their crashed ship. You and all other space explorers stranded are comparatively very small in this world (perhaps about 2 inches/ the size of a strawberry), continuing the series' trademark low ground level perspective. Players get to customize what they look like with a few basic face and color options for the tiny space adventurer. It's now up to the player, a rookie with The Rescue Corps, to also make the trip and save them all, while finding parts to repair the ships and return home. He sends a SOS signal, and some fellow space adventurers from The Rescue Corps traverse space and arrive on the planet to assist – but they crash and get scattered as well. One of the series mainstay characters, tiny space explorer Captain Olimar crashes on the Earth-like planet that he explored in the previous games. The new adventure follows roughly the same narrative formula as before. ![]()
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